GS technology at E-sports Centre at Kyoto Sanga Stadium, Japan.
Goal Sport Technology designed a solution to enhance fan engagement and entertainment in the competitive atmosphere in esports tournaments. In this case was applied GS Live production software system which enables management of the timekeeper along with live inputs and pre-made video content.
The VR/eSports facility, which will is housed inside the stadium’s ground floor retail space, gives visitors a chance to compete against virtual athletes, stand near the natural pitch and enjoy a VR experience that’ll have them up-close to famous athletes during a game setting, and access VR tourist experiences like journeying through the naturally rich parts of Kyoto such as its forested areas and beautiful oceanic scenes.
According to the Kyoto Prefectural Office, it hopes to partner with a number of prominent Kyoto-based game software developers known for their cutting-edge products, to develop the VR software. The stadium will mainly be used as the new home of the J-League Division 2 side Kyoto Sanga FC, but is also expected to be a new tourist attraction with Kyoto Governor Takatoshi Nishiwaki calling it “a potential gateway to the northern Kyoto tourist destinations”.
If you are interested in empowering your sport venue for e-sport productions, talk to one our experts. We will be glad to present a road map to e-sport projects using our software solutions.